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geek time

So on to the less controversial.
So there are some iconic roles in boffer larps. I have played a number of them.

Utility Rogue(Mortimer Underhill)
The Archer(Angus McPhereson)
The mage's mage(Reginald Smythe)
The Battle Mage (Reginald Smythe)
The two weapon killing machine(Saul)
The Skill and brewing based healer(Piotyr)
The fop(Reginald and Hugo)
The duelist (Hugo)

I have used the following weapon styles on PC's.
Two weapon
Florentine
double dagger
Axe and dagger
Glaive
Shovel
Bow


What Should I do the next time I make a character is the question?

Comments

( 23 comments — Leave a comment )
silverdawnatl
May. 21st, 2009 04:01 pm (UTC)
Lore master/book worm?
silverdawnatl
May. 21st, 2009 04:01 pm (UTC)
aka detective
technoir
May. 21st, 2009 04:13 pm (UTC)
Piotyr has been this to a certain extent. One thing I love doing with him is investigating a murder.
technoir
May. 21st, 2009 04:12 pm (UTC)
I have played a little with this role in several characters. I am usually the guy who finds stuff out. Reginald in particular was dangerous by dent of his knowledge. it is an idea though.
moosea1
May. 21st, 2009 04:20 pm (UTC)
The guy who finds thing out is not the same as the loremaster/info whore. It's fun to dedicate your character to solving mysteries by getting lore skills, etc...
technoir
May. 21st, 2009 04:31 pm (UTC)
That specific archetype I have not really played despite Sauls attempts at scholarship. It could be fun, though it is often considered a passive role.
shieldhaven
May. 21st, 2009 04:36 pm (UTC)
From my experience as an info whore, I'd say that it doesn't feel like a passive role. I felt more in control of what went on around me as Balthasar than I have as really any other character. Because of the things and the people I knew, I could often manipulate outcomes on a large scale.
(Deleted comment)
technoir
May. 21st, 2009 09:28 pm (UTC)
I have to admit it is tempting. Especially appeals to the part of me that likes to debate things. It also appeals to the part that likes spy plot.
moosea1
May. 21st, 2009 04:19 pm (UTC)
You seem to be missing assassin (NOT everyone's cup o' tea), fortune teller/mystic, mentalist/mind control, and pretty much all of the production skills-based paths. I think thrown weapon is the best weapon skill out there.
technoir
May. 21st, 2009 09:19 pm (UTC)
Angus was sort of a fortune teller as one of his claims to fame was his insanely powerful divining ability.

Mentalist could be fun.

I have not been the production character. I would need more than just production to make it interesting. Selling stuff is only so interesting in itself.

Assassin has been entertained by me. It is a hard line to walk though between I am an assassin and i am an asshole, but it is a kind of cool that could be fun to play if done right.

I have little luck with thrown weapons. I have seen them ignored once to often and the whole loosing them in the dark thing is annoying. Archery has that problem as well though.

howlwhite
May. 21st, 2009 04:50 pm (UTC)
Crusty ex military scout.
technoir
May. 21st, 2009 09:22 pm (UTC)
Saul had some of that air to him. He was certainly someone you could send into the shadows and he would come back fine.
bad_grief
May. 21st, 2009 06:38 pm (UTC)
You are missing combat healer and craftsman/merchant off the top of my head. Oh, and pacifist.

You're clearly missing Shield as a weapon style.
Two handed sword and staff as well.
Staff could go well with lore master/book worm mentioned above.

I assume you've done weaponless.
Weapon style would really depend on your rule set though.



technoir
May. 21st, 2009 09:26 pm (UTC)
Combat healers are harder to do in in Kings Gate than say Nero. I contemplated it back in nero days.

Two handers are strongly disadvantaged in a location system. Loose an arm and your well and truly screwed. Staff is one I am not that great at but would use if I were playing the scholarly type.

I have been a straight caster(Reginald Smythe). He carried a dagger but the spells were his primary weapon.

Certain weapon styles fit rules sets better than others. Daggers are th obvious. Daggers in nero are all but useless. Daggers in Kings Gate are freaking scary situationally.
hoshiadam
May. 21st, 2009 07:09 pm (UTC)
Sword and board. Play the Paladin. Could be the 'turn or burn' kind, or just the quiet one devoted to his faith/ideal.
technoir
May. 21st, 2009 09:13 pm (UTC)
I have considered the paladin often. Hugo nearly was one.
bad_grief
May. 22nd, 2009 06:37 pm (UTC)
I'm digging the sword board paladin idea for you.
I think you'll greatly enjoy the rhetoric of defending your faith.
gr8tmazinkaiser
May. 21st, 2009 09:07 pm (UTC)
Perhaps you should cease your sinful LARPing and become a priest...

technoir
May. 21st, 2009 09:10 pm (UTC)
Does this seem likely to you?
(Deleted comment)
mkillingworth
May. 22nd, 2009 03:49 am (UTC)
When donkeys fly!
ikara_fox
May. 22nd, 2009 05:33 pm (UTC)
Giant talking magic clam!
( 23 comments — Leave a comment )

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