February 11th, 2007

(no subject)

I have noticed in my game running I very rarely have any clearcut easy to peg evil people. Everyone exist in a spectrum of experience experience and traits that lead to who they become. When I run a game I let that view of people effect how i tend to run npc's. Now matter how despicable they have reasons for the things they do and rarely is it for evil's sake.

calorie count for today

here is an example of a single meal can take up a lot of calories. Not going to happen often but I got to have dinner with friends at ruby tuesdays. All in all not how I want to spend my calorie allotment for a day on a regular basis but every once in a while is pretty nice.

Collapse )