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for those who think making a game is all fun and games allow me to share an article from play this thing. Now the entire industry is not like this exactly but it is a picture.

http://playthisthing.com/mothers-dont-let-your-children-grow-be-game-developers


"Mike Capps, head of Epic, and a former member of the board of directors of the International Game Developers Association, during the IGDA Leadership Forum in late 08, spoke at a panel entitled Studio Heads on the Hot Seat, in which, among other things, he claimed that working 60+ hours was expected at Epic, that they purposefully hired people they anticipated would work those kinds of hours, that this had nothing to do with exploitation of talent by management but was instead a part of "corporate culture," and implied that the idea that people would work a mere 40 hours was kind of absurd."

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pleroma
Apr. 4th, 2009 02:54 am (UTC)
A coworker and I went to a nearby restaurant to grab something to eat. When we pulled in, there was a Lotus, a Mercedes-Benz (or some similar car), and another fancy ass car.

We saw some older, wealthy-looking guys with their family and some younger guys about our age or so. When the younger guys about our age or so got up to leave, they hopped in the fancy cars (including the Lotus) and drove off.

We were about two miles from where Epic supposedly is headquartered, so I guess that speaks volumes about their "profit sharing."
solfox
Apr. 4th, 2009 03:29 am (UTC)
Not really... since it's an assumption that any one of them has anything to do with Epic, at all, much less that even if they did that they were your run of the mill employees whose apparent wealth can be directly attributed to Epic's profit sharing.

Don't get me wrong, I'm not saying Epic is bad, or anything like that... so don't feel pressured to jump to their defense. I am simply saying the proof is in the pudding, and frankly, most don't have any pudding, or have funny ideas about sharing (with lots of legalese and fine print). Epic may be great, who knows (I don't), but in the pervasive "corporate culture" that exists, today--and furthermore, as part of the gaming industry--I'd have to see it for myself, because "great" is a very rare thing, indeed. =)

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technoir
TechNoir

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